Ever since it first graced the screens in 1997, the Fallout series has been hailed as one of the greatest, if not the greatest RPG franchise ever. The harsh world of a post-apocalyptic wasteland has captured the imagination of fans from all over the globe. You can then imagine the ecstasy these fans must have felt when, after five years, Bethesda finally announced the new, officially fourth instalment in the Fallout series. Let’s dig into it, and try to anticipate whether the new Fallout 4 is going to meet the standards we have come to expect from Bethesda.
The Boston Wasteland
Getting out of the vault entrance and desperately trying to adjust your eyes to the glare of the wasteland’s grim surface never gets old. This time you’ll be located in Boston, where you’ll even get a peek at state of affairs prior to the nuclear disaster. When speaking about how it all looks on the screen, it must be mentioned that graphics has never been the primary concern of Fallout games, but from what we’ve seen, Fallout 4 looks pretty decent.
As seen in the demo shown on E3 2015, you start your adventure by meticulously crafting the looks of your character. Bethesda really outdid itself here, since never was a character creation screen more subtly done. The game developers have done away with sliders that portray the pre-rendered facial characteristics; instead, you choose the type of your lips by sculpting them directly on the face. The result is a gratifying system that enables an easy and detailed character creation. Though there were some uncertainty about it, it is now clear that Fallout 4 will also let you play the game as a female.
As we’ve learned from experience already, the main story presents just a snippet of the content to be found in a Fallout game. The developers claim that there are stunning 400 hours of gameplay to enjoy in Fallout 4, and even more if you decide to roam the wasteland after the credits roll. This means nothing if the wasteland in the game is indeed that – the empty wasteland. Luckily for gamers, the open world in Fallout 4 offers plenty of content to keep you busily entertained for quite some time.
War, War Never Changes
If any phrase has been unmistakably associated with the Fallout series, this is the one. Following the phrase, Bethesda decided to retain the S.P.E.C.I.A.L. system of skill-points management and, in the words of Bethesda’s Executive Producer Todd Howard, to build upon it. For those of you who are new to Fallout, the S.P.E.C.I.A.L. system allows you to build your character by upgrading the set of seven basic categories (the ‘L’ stands for Luck, our favourite category). Add perks to that, and you got yourself a truly customizable RPG experience. The way you distribute the perks and skill-points has a tremendous effect on your overall gaming involvement.
As the date of the official game release in November approaches, we get ever so closer to experiencing the Boston wasteland firsthand. Until then, be patient and stick with us; we may have some more news that might interest you.